Documentation

For those interested in learning what makes Azoth unique, the draft language reference is the best resource.

Great language design is about getting many individual decisions correct and giving developers powerful tools without so much rope that they can hang each other. Most languages are marred by poor decisions or foot-guns like monkey patching or arbitrary operator overloading. All the elements for a great language are now in place and common patterns are becoming apparent. We just need to learn the lessons of history and give the language enough time to gel into a cohesive whole composed of orthogonal parts before locking in bad design.

Jeff Walker, The Azoth Language Designer